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Post by marbleycake on Feb 18, 2024 13:10:28 GMT -8
I'll make a better OP post soon, but for now I wanna just make this catch-all thread.
welcome to Hyper Shot 3.0! AAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH Edition
Hyper Shot 3.0 will be on the new Vuga Group group, and will feature some changes and updates beyond just porting it.
in this thread i'll be posting teasers, previews, and asking some questions for tuning and stuff while we work on the port. feel free to jump in with whatever feedback you've got!
OK THAT'S ENOUGH TALKING!! welcome to hyper shot 3.0
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Post by marbleycake on Feb 18, 2024 13:11:46 GMT -8
(these resources aren't actually available yet, i'm just posting this as a teaser)
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jekuto
Cyber Athletes
whart
Posts: 294
Roblox Username: Jecht08
Game: Hyper Shot
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Post by jekuto on Feb 18, 2024 14:21:49 GMT -8
LETS GO MARBLEYCAKE AND CORPSE
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jekuto
Cyber Athletes
whart
Posts: 294
Roblox Username: Jecht08
Game: Hyper Shot
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Post by jekuto on Feb 18, 2024 15:01:57 GMT -8
No way Custom Jersies are real
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Post by marbleycake on Feb 18, 2024 15:27:27 GMT -8
Yes way.
we finally finished the entire new shop too. here's some screenshots! this will give you an idea of the updated UI colors that we're rolling out too:
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jekuto
Cyber Athletes
whart
Posts: 294
Roblox Username: Jecht08
Game: Hyper Shot
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Post by jekuto on Feb 18, 2024 15:31:24 GMT -8
Yes way.
we finally finished the entire new shop too. here's some screenshots! this will give you an idea of the updated UI colors that we're rolling out too:
Marbleycake and Corpse feeding us generational levels of gaming content
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jekuto
Cyber Athletes
whart
Posts: 294
Roblox Username: Jecht08
Game: Hyper Shot
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Post by jekuto on Feb 18, 2024 15:34:27 GMT -8
How do you get credits
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Post by marbleycake on Feb 18, 2024 15:41:17 GMT -8
you get credits at the end of every game (so don't rage quit) based on your score that Hyper Shot is calculating behind the scenes. you get a higher score the more you actually score, as well as how many assists, saves, and hits you have.
there might be a shop in the "more extras" menu too. i haven't decided yet
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jekuto
Cyber Athletes
whart
Posts: 294
Roblox Username: Jecht08
Game: Hyper Shot
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Post by jekuto on Feb 18, 2024 16:01:10 GMT -8
you get credits at the end of every game (so don't rage quit) based on your score that Hyper Shot is calculating behind the scenes. you get a higher score the more you actually score, as well as how many assists, saves, and hits you have.
there might be a shop in the "more extras" menu too. i haven't decided yet
Is there like a specific formula for it Like if u have a score of 1k do you get like 500 credits?
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Post by marbleycake on Feb 18, 2024 16:27:52 GMT -8
you get credits at the end of every game (so don't rage quit) based on your score that Hyper Shot is calculating behind the scenes. you get a higher score the more you actually score, as well as how many assists, saves, and hits you have.
there might be a shop in the "more extras" menu too. i haven't decided yet
Is there like a specific formula for it Like if u have a score of 1k do you get like 500 credits? yeah i'm thinking like for example if you end a game with a score of 560, you'll get 56 credits
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jekuto
Cyber Athletes
whart
Posts: 294
Roblox Username: Jecht08
Game: Hyper Shot
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Post by jekuto on Feb 18, 2024 17:09:30 GMT -8
Is there like a specific formula for it Like if u have a score of 1k do you get like 500 credits? yeah i'm thinking like for example if you end a game with a score of 560, you'll get 56 credits OOOOO
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Post by marbleycake on Feb 27, 2024 10:23:04 GMT -8
just posting a quick update! It'll be a close call whether Hyper Shot 3.0 is ready before the tournament or not
this is more of a behind-the-scenes thing, not an excuse: despite Hyper Shot and WHO being pretty similar (gameplay, customization options, menus, etc.), for better or worse they're built completely differently from the ground up
it's good because HS was good programming experience for me to make a way easier-to-update framework for WHO, but the bad side is that porting over functionality is a real delicate process.
right now we've basically ripped out the Pro Shop from WHO and stitched it into HS as the customize shop. it's taking some time but we're doing the same thing for creating/joining private and public games (no more Quick Play option, just less jank this way) as well as spectating
so it's still trudging along but it's a really needle-pointed procedure that we gotta do right or else the menus and mechanics outside of the core gameplay are just going to be spaghetti code and awful
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jekuto
Cyber Athletes
whart
Posts: 294
Roblox Username: Jecht08
Game: Hyper Shot
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Post by jekuto on Feb 27, 2024 12:25:32 GMT -8
just posting a quick update! It'll be a close call whether Hyper Shot 3.0 is ready before the tournament or not this is more of a behind-the-scenes thing, not an excuse: despite Hyper Shot and WHO being pretty similar (gameplay, customization options, menus, etc.), for better or worse they're built completely differently from the ground up it's good because HS was good programming experience for me to make a way easier-to-update framework for WHO, but the bad side is that porting over functionality is a real delicate process. right now we've basically ripped out the Pro Shop from WHO and stitched it into HS as the customize shop. it's taking some time but we're doing the same thing for creating/joining private and public games (no more Quick Play option, just less jank this way) as well as spectating so it's still trudging along but it's a really needle-pointed procedure that we gotta do right or else the menus and mechanics outside of the core gameplay are just going to be spaghetti code and awful FYI I can move the signups back if its any close than a few days after the 8th Also how do you like, create matches now with quick join gone
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Post by tige1111 on Feb 27, 2024 21:02:11 GMT -8
HI CAKE HYPERSHOT IS AWESOME I LOVE THE GAME BUT I HATE FREEZING!!! BUT THAT MADE ME THINK "WHAT IF PEOPLE COULD GET DIFFERENT ABILITIES (OF THEIR CHOOSING FROM A SET) FOR THEIR SPACE BAR" THE PROBLEM NOW BECOMES HOW DO YOU BALANCE EACH OF THEM WHICH MAY BE A HASSLE BUT I BELIEVE IN YOU!!!
tl;dr wonder if hypershot could get unique abilities or small passives but this may ruin the simplicity of the game (as everyone is the same in hypershot) - I'd love a freeze toggle or rebind(?) though.
thanks for workin on the game tho -tige1111
-P.S. hello!!!!!!!!!1
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Post by Ssonikid on Feb 28, 2024 15:53:20 GMT -8
How is the game score determined in Hypershot? And how will the credits be determined in Hypershot?
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