dogpackstudios
Pyrite Adventure Fanclub ![*](//storage.proboards.com/7329589/images/VaIMDBeOEvInAuhpxJtM.png) ![*](//storage.proboards.com/7329589/images/VaIMDBeOEvInAuhpxJtM.png)
this era of Dogpack Studios is weird...
Posts: 15
Roblox Username: DogpackOfficial
Game: Pyrite Adventure 3
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Post by dogpackstudios on Jul 18, 2023 20:37:21 GMT -8
I am just wondering. What would you guys like to see in the upcoming re-release of Pyrite Adventure: The Lasting Course?
We want to fix everyone's problems with the game and bring some new additional content.
Reply with your Wishlist!
Don't be afraid, we want to hear your opinions!
NOTICE: This is just for a re-release of a fangame of the Pyrite Adventure series. This is not for an official game. We are not associated with Vuga.
ps: we will re-release the original release so you can form your own opinion before you reply!
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Post by DogpackDEV on Jul 25, 2023 15:49:53 GMT -8
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Post by DogpackDEV on Jul 25, 2023 16:45:08 GMT -8
🔴ROBLOX DOWN🔴 Roblox is down! This effects 🚧Q.A Testers🚧 wanting to play the original PATLC on PC and possibly XBOX.
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Post by lunathegamer on Aug 6, 2023 8:33:08 GMT -8
I gave it a try in my latest livestream and, oof, my personal opinion, part of me wants to think what I saw in the Hero Story is just placeholders and that the actual game will look far more different, since my initial thoughts of it weren't the greatest
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Post by DogpackDEV on Aug 6, 2023 16:00:36 GMT -8
I gave it a try in my latest livestream and, oof, my personal opinion, part of me wants to think what I saw in the Hero Story is just placeholders and that the actual game will look far more different, since my initial thoughts of it weren't the greatest Thanks for your opinion! In PATLC: Battle we are reworking lighting, removing the god awful outlines (that also annoys us on a development stance), and completely reworking Hero Story stages and adding in Noob and Last stories. What do you think of gameplay?
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Post by DogpackDEV on Aug 6, 2023 16:13:25 GMT -8
I gave it a try in my latest livestream and, oof, my personal opinion, part of me wants to think what I saw in the Hero Story is just placeholders and that the actual game will look far more different, since my initial thoughts of it weren't the greatest Thanks for your opinion! In PATLC: Battle we are reworking lighting, removing the god awful outlines (that also annoys us on a development stance), and completely reworking Hero Story stages and adding in Noob and Last stories. What do you think of gameplay? I'd also love to see what exactly are your problems with presentation and such. (post screenshots if needed!)
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Post by lunathegamer on Aug 7, 2023 8:56:00 GMT -8
I got the video of me trying it, but I'll try to take screenshots of it in a moment, essentially a lot of my problems were the rough homing attack and spring, it felt like I was being forcefully dragged about, some of the stages felt too short or too long, and there wasn't really any memorable set pieces to set one area from another, not to mention a lot of the stages felt very basic and didn't really challenge me while others kind of annoyed me with cheap deaths such as in Ice Cap's gap, not to mention, the game also widely varied in difficulty, some stages felt like something you'd see way earlier in the game while others you'd see way later in the game, reminding of Super Mario Bros 3 stages, and that's not a good thing, if you want to see all my critiques in the video, you can find it here
Just go to 10:19 when I start the game
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Post by DogpackDEV on Aug 7, 2023 9:22:25 GMT -8
I got the video of me trying it, but I'll try to take screenshots of it in a moment, essentially a lot of my problems were the rough homing attack and spring, it felt like I was being forcefully dragged about, some of the stages felt too short or too long, and there wasn't really any memorable set pieces to set one area from another, not to mention a lot of the stages felt very basic and didn't really challenge me while others kind of annoyed me with cheap deaths such as in Ice Cap's gap, not to mention, the game also widely varied in difficulty, some stages felt like something you'd see way earlier in the game while others you'd see way later in the game, reminding of Super Mario Bros 3 stages, and that's not a good thing, if you want to see all my critiques in the video, you can find it here Just go to 10:19 when I start the game Thanks! I will look at it!
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Post by DogpackDEV on Aug 7, 2023 9:27:46 GMT -8
from what I see now, the games coding desperately needs to be redone. It was so messy. The time crunch during the summer months in 2022 were insnane. Also, I was sick for most of development.
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Post by DogpackDEV on Aug 7, 2023 9:29:33 GMT -8
omg, I forgot to make the title screen so I quickly made one inside the starter place at the time being Stage 1, I just added a ScreenGUI instead of actually overwriting the place file.
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Post by DogpackDEV on Aug 7, 2023 9:31:44 GMT -8
now I know I wasn't too good. I literally just made it short cuz I was taking too much time in texturing the wrong way to where I just didn't give a single Cinema Sins ding and tried to finish as fast as possible.
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